AI Insights · Timothy · January 2022
Top 5 Co-op Games on iOS in Peru for Q4 2021
Explore the performance of the top 5 co-op games on iOS in Peru during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top five co-op games on iOS in Peru showcased diverse performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals intriguing patterns for these popular titles.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a fluctuating revenue trend, peaking at around $13.9K in mid-October. Weekly downloads remained relatively stable, with a slight increase towards the end of December, reaching approximately 1.8K. Active users experienced a gradual decline from 22.6K at the start of the quarter to about 19.3K by the end of December.
Clash Royale from Supercell demonstrated a significant increase in revenue, peaking at approximately $11.8K in the week of December 20. Downloads saw a notable rise mid-quarter, reaching around 4.4K in the final week of December. Active users showed a steady upward trend, growing from 53.6K in late September to over 101K by the end of the year.
Roblox, developed by Roblox Corporation, experienced consistent revenue with a peak of around $10.2K in the week of December 20. Downloads varied throughout the quarter, peaking at about 4.6K in late September and maintaining a steady rate around 2.5K towards the end. Active users remained relatively stable, fluctuating between 29K and 32K.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw a peak in revenue at approximately $9K in early November. Downloads were consistent, with a slight increase towards the end of December, reaching around 870. Active users showed a steady increase, growing from 7K in late September to over 8K by mid-December.
Brawl Stars, another hit from Supercell, had a notable revenue spike of around $7.4K in the week of December 20. Downloads showed a gradual increase, peaking at about 1.6K in the final week of December. Active users remained relatively stable, fluctuating around 24K throughout the quarter.
For more in-depth insights and data, visit Sensor Tower.